Originally posted by SocializingMogo
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Not only can you triple or more your health in the first 3 hours of the game with changing a few tents into 99 Curagas across the board, but the way you can basically break every battle by doing a few card battles, change them into rare items or magics, and attach them all to your characters before you even think of going on the assassination mission. After that, just make Diablo learn the Enc_None ability and you can just wipe anything that's in your way. YOU CAN GET SQUALL'S BEST WEAPON BEFORE THE END OF DISC ONE FOR CHRIST'S SAKE.
There's nothing wrong with giving you the ability to be a little more prepared, but you usually don't get this kinda Game-Breaking Buffs until in the middle-to late game, and that's why it's mostly unbearable to me. Because it's not a fun game if it's not a challenge to you.
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